About me
I’m Nate, I’m a technical sound designer with nearly 8 years experience in games and other media. I specialize in synthesis, middleware and game engines, and field recording.
Please enjoy the following demo reels featuring some of my past work.
Alita: Battle Angel - Sound Effects Redesign Demo
Iron Man VR - Sound Design and Implementation
Unreal Engine 4 Game Design and Audio Implementation:
For this demo I built an interactive scene in Unreal Engine 4 then designed all audio assets using Reaper, my own recordings, synthesizer patches, and my collection of audio libraries. Then I implemented all audio using UE4’s blueprint system and FMOD.