About me

I’m Nate, I’m a technical sound designer with nearly 8 years experience in games and other media. I specialize in synthesis, middleware and game engines, and field recording.


Please enjoy the following demo reels featuring some of my past work.



Alita: Battle Angel - Sound Effects Redesign Demo


Iron Man VR - Sound Design and Implementation

Unreal Engine 4 Game Design and Audio Implementation:

For this demo I built an interactive scene in Unreal Engine 4 then designed all audio assets using Reaper, my own recordings, synthesizer patches, and my collection of audio libraries. Then I implemented all audio using UE4’s blueprint system and FMOD.


Credits:

Destiny 2: Lightfall - Sound Designer

SMITE - Ix Chel Dark Prism - Sound Design


UFC 5 - Dialogue Editing

MIMVR.jpg

MARVEL’S IRON MAN VR - Sound Designer


Halo Infinite - Special Thanks/Audio Editing